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Thread Statistics | Show CCP posts - 12 post(s) |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 15:52:00 -
[1] - Quote
Thank you CCP for commenting in this thread. Confirmed what I have been saying for weeks. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 16:02:00 -
[2] - Quote
Ditra Vorthran wrote:Why is it okay for gankers to tell miners that we should bring 'moar tank,' but when miners tell gankers to bring 'moar dps' they're somehow out of line?
Crazy ideas you have. Logic does not work against the few vocal gankers here in GD. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 16:20:00 -
[3] - Quote
Richard Desturned wrote:Tippia wrote:Cost is not a balancing factor. The worth or value of a ship's modules is utterly irrelevant. Soundwave repeating the mistakes of old and forgetting this very simple and perennially true fact is thoroughly heart-rending. If Soundwave wasn't either trolling or using the wrong words, well, his post is pretty much the death of the PvP MMO.
So increasing the EHP on Exhumers killed EVE?
*dies laughing*
Richard Desturned Troll is best troll. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 16:29:00 -
[4] - Quote
Richard Desturned wrote:Danny Diamonds wrote:So increasing the EHP on Exhumers killed EVE?
*dies laughing*
Richard Desturned Troll is best troll. Not necessarily, but Soundwave saying "well you should lose more than the victim in hisec" along with what I've seen of their intentions with the insurance nerf, Crimewatch, this dumbing down of the game - yeah, welcome to a risk-free hisec.
So you can't be bothered to bring more dps to the fight? I fail to see the issue.
Or are you mad that cycling alts due to SEC status loss wont be as fast anymore because you need more than one? Maybe you could just grind your SEC status back up (as intended) instead of just using ALTS like ammo? |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 16:37:00 -
[5] - Quote
Jorma Morkkis wrote:... Very good chance that some of them might shoot back.
I think this is the major issue for the gankers; they don't want a fair fight or even a target. They just want free loot, guaranteed to be worth more than their calculated loss. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 16:39:00 -
[6] - Quote
Tippia wrote:Danny Diamonds wrote:So you can't be bothered to bring more dps to the fight? I fail to see the issue. Maybe if you tried reading. It has nothing to do with DPS. It has to do with the lead game designer using a thoroughly and completely discredited balance concept that became obsolete somewhere in the early Triassic era GÇö a view on balance that simply does not work, and which has been proven beyond any doubt not to work time and time again (and which is responsible for one of the most egregious imbalances this game has offered GÇö one that they are struggling to correct to this day).
I don't think his comments were off mark in any way *IF* we consider context. If it is a blanket statement, then I might be more curious/concerned. But I am not. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 16:50:00 -
[7] - Quote
Tippia wrote:dexington wrote:hint: primarily in hi-sec, where it should be hard to gank miners Why? Or, more precisely: why does it need to be harder than it is, seeing as how the miners already have to actively choose to make it worth-while? Danny Diamonds wrote:I don't think his comments were off mark in any way *IF* we consider context. The context doesn't matter. He's either using it as a blanket statement, or he's using it about a specific group, meaning that for some reason, they should abide by different rules than the rest of the game. Either way, it's the same deeply flawed balancing concept that has only ever managed to make things unbalanced. I hereby demand that it should take at least 10bn worth of ships to kill my Nomad.
You are trying very hard to make this a bigger issue than it really is. Want to gank Exhumers in Hisec? Bring more dps. This is the only potential change we have any notion of related to the OP. As of right now, we don't even have the final numbers. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 17:00:00 -
[8] - Quote
Skippermonkey wrote:Danny Diamonds wrote:You are trying very hard to make this a bigger issue than it really is. Adapting the game to fit the miners instead of adapting the miners to fit the game is acceptable for you?
I find the currently known changes to be "Acceptable", yes. I would have preferred they left the Hulk's EHP alone and implement all the other changes as they are proposed (Ore cargo hold changes, EHP on skiff and Mak are all good IMO). But it wasn't my decision to make.
Alternatively, they could have given the Hulk 1 or 2 more low slots so it could fit MLU's and still have room for a DC2 and whatever. But again, this is a decent alternative.
All we are talking about is increase in EHP. I fail to see why this is such a big deal. Bring more dps. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 17:15:00 -
[9] - Quote
Richard Desturned wrote:Danny Diamonds wrote:Bring more dps. Miners are just going to whine when it's 6 Catalysts killing their Hulks and Mackinaws instead of 1 or 2. Then CCP will implement more changes to nerf suicide ganking. What's the difference?
Crazy idea, but why not go find challenging targets to shoot? You know, maybe those that are allowed to be fitted with guns? Or maybe haulers with tasty loots? When it takes 6 destroyers to take out a miner, I don't think there will be much support for the whiner. They surely wont have my support (not that it means much; I am just one EVE player). |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 17:40:00 -
[10] - Quote
Richard Desturned wrote:Danny Diamonds wrote:Crazy idea, but why not go find challenging targets to shoot? You know, maybe those that are allowed to be fitted with guns? Or maybe haulers with tasty loots? When it takes 6 destroyers to take out a miner, I don't think there will be much support for the whiner. They surely wont have my support (not that it means much; I am just one EVE player). miners will whine whether it takes 6 catalysts to kill them or 6 vindicators they will whine about dying until the day CCP hamfistedly removes the ability to aggress a ship in hisec outside of wardecs and they'll still whine about getting popped by wartargets until that's nuked as well
Yes, they will whine regardless. Much like how you will whine on GD every time any change is proposed, anywhere unless you came up with the idea. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 17:41:00 -
[11] - Quote
Richard Desturned wrote:Jorma Morkkis wrote:I've heard Pilgrim is quite good for exploration. how much effort is required for exploration compared to, say, warping a hulk to your favorite bookmark and setting the lasers free on three different asteroids for ~max afkness~
In both cases, more effort is required than ganking a Hulk with a catalyst on a disposable alt. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 18:23:00 -
[12] - Quote
Richard Desturned wrote:Sarik Olecar wrote:I noticed you neglected my reply, so I shall repeat:
Its negligible to mineral prices. They might spike for a week due to market speculators but your ganking doesn't really affect them.
On the other hand, for the minors that due get ganked, the lack of ehp on these ships is a huge issue. Maybe the macks tank is a little overboard, but beforehand they were battleship-sized frigates. You just couldn't tank them effectively without all lvl V's and a boosting orca. So why'd they increase the HP to ridiculous levels instead of simply giving them the ability to fit a tank at the expense of yield, just like everyone else in the game has to find some balance between tank, utility and damage yield? Is it because miners only know what "modulated strip miner II," "mining laser upgrade II" and "medium cargohold optimization I/II" can do?
I am just guessing here, but I am willing to bet they chose this route to avoid "Creative" use of said Exhumers. Giving them more slots to fit a tank or more yield may have other implications (using one for tackle?). Just a guess, nothing more. |

Danny Diamonds
Science and Trade Institute Caldari State
19
|
Posted - 2012.07.26 18:33:00 -
[13] - Quote
Richard Desturned wrote:Danny Diamonds wrote:I am just guessing here, but I am willing to bet they chose this route to avoid "Creative" use of said Exhumers. Giving them more slots to fit a tank or more yield may have other implications (using one for tackle?). Just a guess, nothing more. hint: they don't need more mids to fit a better tank, just a slight bump in CPU and some grid.
True for the Hulk, but not all of the Exhumers. One of the goals of the re-balance is to make ships within a group all have a well-defined role.
Just adding some grid and cpu to all of them would not solve their lack of individual roles. |

Danny Diamonds
Science and Trade Institute Caldari State
20
|
Posted - 2012.07.27 02:55:00 -
[14] - Quote
Herr Wilkus wrote:Tyberius Franklin wrote:Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected? Gank a hauler on a busy trade network. It leaves a yellow wreck, flagged to the now dead owner. Scoop the wreck now, you are flagged to the previous owner. Vultures can steal the wreck, but it goes with the territory. Post-Crimewatch: Try to scoop the wreck, you get attacked by everyone, vultures and passerby's alike. Profits are already far from certain due to failed gank attempts, random loot drops, loss of insurance - and vultures. Now factor in free aggro for everyone.... Now imagine trying to loot a dead freighter.
So you want to freely shoot Exhumers that have no guns to shoot back with, and are upset that when you steal from a wreck that someone else can shoot you?
Wow. You want mommy to hold your hand when you pee too? |

Danny Diamonds
Science and Trade Institute Caldari State
24
|
Posted - 2012.07.27 20:25:00 -
[15] - Quote
Need waders for the **** piling up from pointless "Max tank" Hulk fits.
Need a snorkel to breathe with all the ganker tears.
Waders must be low slots...too bad my lows are all full of tank fittings. Snorkel is a high slot but it seems I only have one or two in most mining vessels.
The only PVP ships that max tank fit are bait...so why should miners be expected to give up Yield for max tank? This is akin to removing all damage mods on PVP or PVE ships..which is rarely ever done. Some slots used for tank makes sense surely, but the extreme bullshit suggested here is pathetic.
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Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 13:58:00 -
[16] - Quote
James Amril-Kesh wrote:Asuka Solo wrote:Almost 100 pages of griefer tears.
Awesome. Please point out an example of such tears.
There is easily 25 posts in the first few pages of this thread where gankers and gank supporters are crying about the proposed changes. How could you miss them? |

Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 14:10:00 -
[17] - Quote
baltec1 wrote:Lin-Young Borovskova wrote:103 barrels of ganker tears, I'd say this must be a good year !! -that stuff's gonna be hot ! Gankers are quite happy with the changes to the barges, its the miners who are whining because we can still gank them for profit if they fail to fit a tank or pick the skiff.
What?! |

Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 15:02:00 -
[18] - Quote
stoicfaux wrote:Meh, relying on CCP to buff, nerf and otherwise pick sides in the gankers versus miners drama is bad design. Defending or killing miners really should be up to the players. IMO, CCP should have used the CrimeWatch overhaul to fix the ganking problem, specifically by making the criminal flag permanent. If you want to gank someone, go for it, but don't be surprised if the rest of the community/faction hunts you down, sanctions you, revokes your docking privileges, and denies access to station services for being such a twit.
I agree that some form of accountability for actions would have a great impact on the game. Seems that CCP prefers to let scum be scum with the only penalty being that you have to be able to factor in the loss of a catalyst.
SEC rating is not properly enforced. |

Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 15:04:00 -
[19] - Quote
Richard Desturned wrote:Jorma Morkkis wrote:Richard Desturned wrote:60m/hr ratting is nothing compared to grinding the incursion equivalent of l2 missions for 120m/hr Even if you blitz L4s you can't get 120M/hr. running vanguards with a non-horrible fleet gets you that, if not more, with ease and there's literally no risk because even if dudes in blackbirds start suicide jamming logis, CCP will just nerf suicide ECM
No. Not even close. At least not with any measure of consistency. One hour, you may land 100mil, but the next three may make 20 million total. |

Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 15:52:00 -
[20] - Quote
Destiny Corrupted wrote:Danny Diamonds wrote:SEC rating is not properly enforced. Then enforce it. You're allowed to shoot any -5 or lower character you see. Go to a suicide-gank-heavy system, and sit in the belts with alpha boats/logistics/booster links for the miners. Or are you saying you want NPCs to enforce it for you?
I never said that, nor implied it. Stop making **** up, troll.
-5 and lower are not the only ones ganking. Nice try though. SEC status is too easily changed. |

Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 15:56:00 -
[21] - Quote
Richard Desturned wrote:Danny Diamonds wrote:SEC status is too easily changed. tell me how easy it is to raise sec status
Oh, sorry I forgot that Goons don't know how to raise SEC status, or how to recycle alts. Nullsec blinders are the best blinders. |

Danny Diamonds
Science and Trade Institute Caldari State
25
|
Posted - 2012.07.30 16:58:00 -
[22] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:And isn't this the epitome of carebearing? "I want to do all sorts of stuff but not suffer any of the consequences, in the Game Of Consequences".
How is it better than dumb miners refusing the consequences of AFK their zero tank Hulk? i'm pretty sure more people recycle alts to keep concord in belts than people recycling good gank alts the more you know
Fabrication. Stop. |

Danny Diamonds
Science and Trade Institute Caldari State
26
|
Posted - 2012.08.01 02:39:00 -
[23] - Quote
You have no chance Vaera.
Pipa will keep posting and trying to "win" an internet thread about opinions. Logic and fun were thrown out long ago. |

Danny Diamonds
Science and Trade Institute Caldari State
26
|
Posted - 2012.08.01 12:54:00 -
[24] - Quote
Vaerah Vahrokha wrote:Danny Diamonds wrote:You have no chance Vaera.
Pipa will keep posting and trying to "win" an internet thread about opinions. Logic and fun were thrown out long ago. He's the second prevalent "pro PvP" troll on the forums and fully motivated to bring as much nerf on miners as possible. I know it's pointless but that does not mean I will stay silent and see them manipulate the developers into creating unpractical features that bring nothing new on the table except inconvenience
I wasn't asking you to stay silent! It was more of a "I feel your pain" sorta post. It boggles my mind how some of the seasoned players spend so much effort to prevent others from enjoying aspects of the game other than pvp. I have only ever mined in lowsec (and only briefly at that). I don't get all the hate toward miners. I wonder if all pvpers start life as asteroids? Maybe that would explain it...
How dare you miners get anything to make your non-pvp ships more useful!
|

Danny Diamonds
Science and Trade Institute Caldari State
26
|
Posted - 2012.08.01 13:09:00 -
[25] - Quote
Destiny Corrupted wrote:Danny Diamonds wrote:It boggles my mind how some of the seasoned players spend so much effort to prevent others from enjoying aspects of the game other than pvp. I have only ever mined in lowsec (and only briefly at that). I don't get all the hate toward miners. I wonder if all pvpers start life as asteroids? Maybe that would explain it... As mentioned previously (hundreds of times, in fact so many times, that we can't find a spoon large enough to spoon-feed this information to you people), we don't try to prevent others from enjoying non-pvp aspects of the game. We are however trying to prevent people from removing the non-consensual pvp aspect of this game.
The proposed changes in no way prevent people from shooting other people. Not one bit. It just reduced the "easy win" situation. Don't try and pretend that this stops you from starting a fight. It doesn't.
If this was removing the ability to aggress in Hisec, then you can pull that argument out. But it isn't.
|

Danny Diamonds
Science and Trade Institute Caldari State
26
|
Posted - 2012.08.01 13:25:00 -
[26] - Quote
Destiny Corrupted wrote:Each of these changes moves the game closer and closer to their logical conclusion. I don't know how long you've been around, but I can tell you with certainty that due to the numerous CONCORD buffs, security status buffs/nerfs (depending on perspective), insurance removal, war nerfs, miscellaneous game mechanic nerfs (stuff like fleet aggression transfer), it's much more difficult to kill a player when he doesn't want to be killed today than it was in the years prior. The game has been moving along this unidirectional path for a long, long time now.
I mean, I can see the point you're trying to make here: "nothing changes, everything is the same because CCP hasn't yet made it impossible to shoot people in high-sec, so there's no need to worry." But it doesn't work like that. Wouldn't you be even remotely concerned if for example your government would follow the same pattern in diminishing your ability to express yourself? Or would you say "nah, everything is fine until they put troops on the street and tell us over loudspeakers that we can't talk anymore"?
Stop taking it to extremes. *This* proposed change is *not* a Concorde buff, nor is it anything to do with "the government".
This is *not* some kind of infringement on your personal freedoms. It is a damn game. My God man, have you lost touch with reality? PIXELS.
I have been around for a few years, so I have seen quite a lot. I fit were more buffs to Concorde, I too would object. It isn't. |
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